A one-day long live action role-play game set in the world of kings and dragons, fairies and other supernatural beings straight from the Hungarian folk tales.
King Tiborz had decreed to have a big feast in the country of Hetedhét. He invited the rulers of every surrounding country, even the gods and creatures from the upper (Top-less Tree*) and lower (Rootsdeep*) realms to have the rituals of the Sprint Equinox on Saint George’s nameday.
And to burn his wife, the Silent Queen at the stake for her horrible sin.
Key features

There are 40 player characters, each with their own tale-spinned stories: princesses, heirs to the animal kingdom, thieves and knights, magicians and witches and even some ancient powers in disguise. And the Dragon-king of the Tree.
Every character has a destiny (or two) that will reach them during this fateful event, and it’s up to them how they deal with the consequences of their decisions. Long-lost lovers and enemies meet at last, families torn by curses face their horrible past, mischiefs get their consequences, evil bosses find out about their minions’ half-assed solutions and many more.
The game has light-weight, narrative-ridden rules for fight and magic, and some riddles, but the main story is driven by discussions.

My tasks
- Developed game’s fictional story and lore
- Designed main plot and sub-plots and translated these into character backstories
- Designed and validated game rules
- Wrote blog articles about rules, game lore and generic player tutorials
- Wrote character backstories in 1- 1.5 pages
- Ran workshops before the game
- Set up scenes
- Played music in the first scene
- Had other organisational tasks
- Designed and created the homepage for the event
- Written music for the game
Tools I used
- Google Drive
- Trello
